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Critical Crafting

Fathom's-End Prison

Fathom's-End Prison

Regular price $9.99 USD
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"Fathom's-End Prison" leaves behind the and plunges deep into the cold embraces of the sea, into the nightmarish innards of Fathom's-End - the aquatic supermax prison belonging to the Order of the Blank. With labyrinthine hallways twisting and turning on their axises and anti-magic fields, this submarine is said to be impenetrable. Abandon hope, all ye who enter....

This 5e pdf includes:

  • 4 brand new monster stat blocks and 1 new vehicle statblock
  • 5 encounters, easily dropped into any game or used to create a whole new adventure!
  • Our latest player subclass - the Arcanuum Infiltrator Wizard! Wizards who select the School of Infiltration understand the importance of knowing how to get by when magic is not as readily available (or how to overcharge their magic to ignore antimagic effects) - especially given the circumstances they often find themselves in because of The Mages’ War. Infiltrators tap into both the magic they have learned in their studies and the scientific marvels of technology (warping) created by the Blank.
  • 1 new Racial Template the Deep Sea Augmented! In a similar vein as our monster template, with this racial template players can reskin an existing player race, and come up with a new variant that is perfectly adapted for living and surviving in the inhospitable depths of the sea. 
  • 4 feats and 2 deficiencies, our new mechanic that allows you to customize your character, and our latest player background - the Indoctrinated!
  • 10 thematic items
  • 3 grafts - a mechanic allowing you to replace your body parts with mechanical or magical marvels!
  • 5 new thematic magic spells and 4 anti-magic Warps, with printable spell cards
  • 10 maps and 8 VTT-ready tokens!
  • Printable item and spell cards
  • Lore and hazards
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