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Dredge through the glowing muck of Malghool, a radioactive swamp where the rain burns with contamination, the water twists flesh, and the locals have learned that survival means adapting to horrors no sane person would approach. Mutants of Malghool is a radioactive swamp supplement filled with mutant beasts, fungal symbiosis, irradiated waters, strange swampfolk traditions, and creatures that have made contamination part of the ecosystem.
In Malghool, radiation is not just a hazard. It is food, faith, medicine, curse, and inheritance. The people who live here do not survive by cleansing the swamp. They survive by learning what should be feared, what can be ridden, what can be eaten, and what should be left very much alone.
This 58+ page Radioactive Swamp supplement includes:
- 1 full 18-page adventure - Race against the clock in "Countdown to Doomsday" !
- 5 monster statblocks - Face creatures like the Polycephalic Beaver, a corpse-dam-building mutant with two heads and a very strong sense of territory; the radiation spewing Radiagon; and more!
- Player Options - 1 new Biosplicer subclass, 1 new player racial template accept the fungal mireblight into your body and be made anew, and 1 new player background, join the swampfolk!.
- 10 new items - Tools, weapons, and gear built for surviving the irradiated mire
- 4 new Warps - Bend science, radiation, and mutation to your will
- 10 maps - Bring the swamps, docks, ponds, and corpse dams of Malghool to your table
- 11 VTT tokens - Bring the Mutants of Malghool to life in your online games!
- New radiation rules, swamp hazards, lore, and more!
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I've already said this before and I'll say it again, you guys are fantastic world builders. It's a shame that you guys are underated. It's basically a hidden gem in the world of DnD5e!
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I loved the unique aspects and themes that you guys create, the crazy creatures like the golem locomotive to the entire theme of the Mages' war. I was very impressed with the high level of quality, thought, and balancing that goes into every bit of work you guys create. It shows the level of dedication, care, and passion the whole team and community has for the brand
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(I love) the quality and how affordable everything was compared to many other homebrew creators -Ethan Hunter
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At first (i was drawn in by) the monster stat blocks, then I bought the sourcebooks and haven’t looked back
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I've been playing Dungeons & Dragons for 6 yearsnow, always looking for a new ways to play and things to try. Only (the) CriticalCrafting Team were able to keep up with me for now with their flavorful playeroptions and fun new monsters to defeat. Also who wouldn't want to get to play acowboy or real necromancer, especially that these are not the only great thingsthey offer.
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I have been following the Critical Crafting crew for a while, and I even picked up the loremaster tier on Patreon. If you're thinking about looking into buying their work, or even supporting their Patreon, you will find it incredibly worth it, for both the quality of content you receiveand the versatility (you) can use it for. No matter if you're a player or a DM, they cater to all players. The community is sincerely one of the best places I have found in small company dnd content creators, with the people being incredibly friendly and with the true light of passion they all have for the game is amazing. It truly is a close community who always welcomes players and dms, new and old with warm and open regards.
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